Z's Retroactive Game of the Year
1978 - Space Invaders (Arcade)
Space Invaders revolutionized the gaming world with its innovative, fast-paced gameplay and escalating difficulty, where enemies got faster as their numbers dwindled. It introduced dynamic sound that built tension as the aliens closed in, creating one of the first examples of interactive audio in games. The game's simple but iconic alien designs, strategic mechanics involving destructible bunkers, and a risk-reward scoring system added depth that went beyond anything players had seen before. Its cultural impact was massive—it became a pop culture symbol, helped define the early-arcade era, and was so popular in Japan that it even caused a coin shortage due to the sheer number of players.
1979 - Lunar Lander (Arcade)
Lunar Lander introduced a novel and immersive gameplay experience that combined realistic physics with strategic control, challenging players to gently land a spacecraft on the Moon’s surface using limited fuel. Unlike the fast-paced, reflex-based games of the time, Lunar Lander demanded precision, patience, and a nuanced understanding of momentum, making it feel more like a simulation than an arcade game. Its vector graphics were strikingly crisp and futuristic, and the use of a physical thrust lever added a tactile layer to the experience, setting it apart as a technically innovative and intellectually engaging title that laid the groundwork for future physics-based games.
1980 - Pac-Man (Arcade)
Pac-Man introduced a charming character, a maze-chase format, and a cast of memorable enemies with distinct personalities, which helped it stand out and attract both casual and dedicated players. Its simple yet strategic mechanics, combined with an addictive high-score chase and iconic sound effects, made it a cultural phenomenon that transcended gaming to become a global pop culture icon.